• A Purchase Point Reward and gifting Machine comprising:
 

1. A plurality of input device options such as bar-code scanner, tokens, redemption coupons and smart card

2. A micro-controller device for controlling various permutation and combination of gifting

3. A keyboard or joy-pad to enter the choice of gift by the customer wherein customer can select any number of products and get any number of points on the selected switch

4. A display panel split up in various displays highlighting the various schemes of gift options and also winning points, wherein display panel will glow a musical tone in a particular sequence and will halt at any random point of time with a voice activated message followed by winning points irrespective of the corresponding switch pressed or not and the winning points will be given to output peripheral with a voice activated message.
 
  • A Purchase Point Reward and gifting Machine further comprising:

1. A voice processor card to process the digitally stored speech and the various tones stored in the microcontroller.

2. A lamp, LED driver card to drive the various LED's and lamps in the machine under the control of microcontroller

  • A Purchase Point Reward and gifting Machine as claimed. The digital display can be connected via CPU to display various promotion scheme as per the wish of client.

  • A Purchase Point Reward and gifting Machine as claimed. Wherein various input as well as output peripherals added to the machine are barcode scanner, barcode printer, token operation facility, redemption coupons I/O, smart card I/O.

  • More particularly to a method and system of providing rewards to members for certain purchase made from selected authorized ATG (Any Time Gifting) retails merchants.

  • A method of providing rewards to members and gifting for certain purchases made from selected merchants using the machine as claimed. The steps comprising of swapping the card or inserting the token in the input device and the number of points will get displayed. Pressing any number of switches on keyboard and bet any number of points on selected switch, wherein display panel will glow with a musical tone in a particular sequence and will halt at any random point of time with a voice activated message followed by winning points irrespective of the switch pressed or not and the winning points will be given to output peripheral with a voice activated message.

  • A method of providing records to members for the purchase made substantially as here in defined.

  • A gifting machine & system which facilitates better sales/promotional incentives to the customer, by maximizing their rewards/gifts using an element of luck scheme.

  • This element of luck to be completely random in nature and the only control offered is that customized programs can be made of the various permutations & combinations for “Gifting” with the understanding of the various incoming and outgoing ratios.

  • The gifting ideas can be formulated considering the immediate availability of the gift, wherein the customer is fascinated and happy because they are cutoff from all the formalities of acquiring a gift, since they get a instant gift.

  • The machine & system provides solutions & modeling techniques to forecast potential outcomes based on specific brand dynamics to enable “what if” analysis and scenarios.

  • This machine & system provides focus on consumer facilitation & retail with the understanding of distinct set of business characteristic & marketing and sales promotions concerns.

  • This machine & system provides a complementary platform among different brands, rather than a competitive relation wherein the retail can always host regular sales campaigns and promotional events which is the whole idea of sales and promotion amalgamated with amusement and entertainment at the “Point of Purchase”

  • This machine & system can provide a centralized or de-centralized repository for storage of system usage data, which can be used for sale or various analysis.

  • This machine & system facilitates fast formulation & execution of promotion programs/strategies, through its flexible programming interface, which dramatically reduces the time to retaliate to the competitor's promotion strategy.



It will be designed as per the needs of the clients.

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A Purchase Point Reward and gifting Machine

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